Come join us at the Dungeon every Wednesday for one shots, campaigns, and new RPG systems every week.
RPG: D&D 5e
Title: Light of Xaryxis: Trust Issues
Description: The Xaryxian Empire, a nation of astral elves, has been revealed to have a system of seeding planets to replenish their own dying star - by sucking the life out of other worlds! The crew of the Second Wind, a living ship made from the very wood and roots of a treant, sail towards Doomspace in order to begin gathering a coalition to fight against the Empire. In doing so, it is the party's hope to foil the Empire's plans and saving planets - including Toril, home of the Forgotten Realms.
Help may come in the form of a recently bestowed "weapon" to the Second Wind: the captive Xedalli, Princess of the Xaryxian Empire. Who is Xedalli and what is her role in the Empire's plans? There will be time enough for questions as the crew heads towards Aruun, a moon in Doomspace, to meet with Commodore Krux's contact, Warwyck Blastimoff.
This scenario is perfect for newbies to Dungeons and Dragons 5E, offering combat and roleplaying opportunities. It is Part 4 in an ongoing storyline that has taken fantasy characters from the Forgotten Realms of Toril into outer space ("Wildspace") and the Spelljammer portion of the 5E system, though there is no commitment necessary beyond the night of this one-shot. While your characters will likely have no knowledge of it, players can know that Spelljammer takes its inspirations from things such as Treasure Planet and Flash Gordon.
New characters may now either be from the Forgotten Realms or Wildspace using the Astral Adventurer's Guide.
Character Level: 7th
Starting gold: Whatever is provided by Background + 100g
Stat Generation: Standard Array (15, 14, 13, 12, 10, 8)
Magic Item: 1 uncommon or 2 uncommon (if newly joining)
NOTE: We will be starting at 7:00pm. If you need assistance with character creation, please arrive at least 30-45 minutes in advance.