Come join us at the Dungeon every Wednesday for one shots, campaigns, and new RPG systems every week.
RPG: D&D 5e
Title: Crypts of Azarumme
Description: You have recently finished training and have been inducted into the ranks of the Terragnis Wardens, a officially sanctioned organization dedicated to upholding the peace and laws of the realm. Your first assignment, should you choose to accept it, is to assist the Church of St. Terragnis in searching for the missing Mother Regina Baiyard. The unit Sergeant has assured you that you will not be expected to go about this task alone. You will be joining a group of fellow newly inducted Wardens as the first test of your training.
Mother Baiyard was a well-renowned scholar and a seeker of ancient knowledge. Rumors abound of a recent discovery but as of yet, no one has be able to confirm these rumors. Some believe her recent disappearance may have something to do with her discovery. The Church believes she is just deep into her research, but has requested the Wardens find her and set straight the situation.
Best of luck, Wardens.
This scenario is designed for newbies to Dungeons and Dragons 5E, offering combat, puzzles, and roleplaying opportunities.
Character Level: 3
Starting gold: Whatever is provided by Background + 100g
Stat Generation: Standard Array (15, 14, 13, 12, 10, 8) or point buy
Magic Item: N/A
NOTE: We will be starting at 7:00pm, so if you are new to the game and need help with understanding your character, please arrive at least 30-45 minutes in advance.